![]() I think that's what they have in common and, yeah, people are totally right. When you're afraid of someone that's not like you, you have a tendency to push away, racism, discrimination, all that stuff. "People are afraid of people who are different than them. Some have pointed to the similarities between Deus Ex and X-men stories and Jacques-Belletete said both are based on the issue of segregation. It was really just with the story it made sense to have less of it." And when you go to the areas that are a bit more controlled by the augmented people, like in the ghetto, this is when the gold comes back, almost as if they're bringing their own little candles. Whenever you have this kind of apartheid, or you have this kind of control over everybody, this is when you have the blues, this is when you have the desaturation, and this is when you have that gloominess. Because of that, the palette is a lot more desaturated. It's almost like we've gone back to the Dark Ages of the medieval era, before the Renaissance. " is all based on the brutalism, the brutalist architecture movement, which has to do a lot with crude concrete, crude materials, harsh plain angles. "That's the norm in the world and Mankind Divided. "The world has moved to more of what we call corporate feudalism," he commented. Jacques-Belletete noted that these colour reflected the transhumanism argument at the heart of that game but now that most augmented people are living in ghettos separate from the rest of society, these colours have faded in the background and there's a lot more blue. Human Revolution had a very distinct, Blade Runner-style, black and gold theme. You have a little bit of all different endings in the canon ending we chose, because at the end of the day, you can still change the truth." "That was definitely one of the reasons at a very high level. "We can analyze the Panchaea incident as being that, and it gave us leeway to have a very, very different state of affairs, a different state of the world while being in the exact same universe and explore different themes within that," he continued. ![]() That's when all sorts of control laws are installed, and that's usually when the state of the world changes quite a bit. ![]() It's like people get literally in a state of shock, and that's when people make really rash decisions. "Like what they say, it's like a shock treatment. "We kind of went into that quite naturally, really, because we looked at what the Panchaea incident was and tried to evaluate how much of a shock wave it would've given the world, and how the world react to such a danger, or such an event," he explained. ![]() Jacques-Belletete said there are elements of every possible ending in Mankind Divided despite this. ![]()
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